Application | Thisavrou
Feb. 5th, 2017 08:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OUT OF CHARACTER
Player Name: Katie
Are you 16 or older: Yes
Contact:
siriuslydementd
Current Characters: N/A
Tag: Erik Lehnsherr
IN CHARACTER
Name: Erik "Magneto" Lehnsherr
Canon: X-men (cinematic)
Canon Point: Early X-men Apocalypse
Age: 53
History: Here. The Revised Timeline.
Personality: "I imagine one of the reasons people cling to their hates so stubbornly is because they sense, once hate is gone, they will be forced to deal with pain." -James A. Baldwin
"Beware that, when fighting monsters, you yourself do not become a monster, for when you gaze long into the abyss, the abyss gazes also into you."
-Friedrich Nietzche
He's been painted as a villain, and he is one – but he doesn't have to be. From the day he met Charles, Charles had always known that he the capacity for good. It just took Erik twenty years to realize it too.
Anger and pain are what defines Erik Lensherr: anger that his people were slaughtered, that his mother was callously murdered in front of him simply to get his powers to manifest, that his people have been targets just because they are different, and those with the authority fear that which is different. Anger that once again his family has been taken from him. That anger leads to pain, and it is the anger and the pain combined that he taps into to fuel his abilities. He doesn't know any better; this is how he learned to do it while being subjected to Shaw's experiments. In his own words, he is “Frankenstein's monster,” and Sebastian Shaw is his creator. It's Charles who helps him find another way to control his power – finding a point between rage and serenity – but in the end, it doesn't seem that this changes much. It just helps him to control his powers better, and to be able to do more with them.
Along with all of the anger and pain is an perpetual feeling of being alone. In the almost twenty years between his powers awakening for the first time and meeting Charles, he did not know that there were others like him out there. It almost overwhelms him to find people who care about him, and he doesn't know what to do about it. He's been on his own since he was a teenager; he's so used to being on his own that he hasn't figured out how to be part of anything bigger. While there's not much known about what his life was like in the years between the end of the war and when he first met Charles, it seems to have been a life of wandering, never feeling like he belonged anywhere. It's established later in canon that he has a son whose mother he left before he was born, and presumably before he even knew about the pregnancy. This would indicate that he doesn't stay in one place long enough to put down roots. He hasn't had a home in decades, and he won't until he realizes that people can be a home just as much as a place can.
He's good at hiding his pain, at pretending it's not there, but every so often it makes its way to the surface, such as when he catches himself staring at a photo of his former tormenter. He doesn't react well to anyone attempting to minimize his pain (such as when Charles compares his own pain to Erik's, implying that his pain is somehow worse). It doesn't have to define him as much as it does, though. When he has time to get over his anger and pain, or something forces him to, it's like he's come to his senses again. After the events in DC, when he threatened the President and his entire Cabinet, he saw his helmet on the ground and left it behind, as if he knew that he couldn't be trusted with it. Raven manages to get through to him when he's trying to destroy the world and he realizes that he doesn't want to destroy it after all. It's as though he's in a fugue state when his anger is piqued, and someone or something has to come along and snap him out of it.
He doesn't think he can be more than he is – he tried to do things Charles' way, and when lost his family, he screamed at the sky "Is this what I am? Is this what you want of me?" He had lost his faith as a child, when he lost his family and his innocence, and he never found something to fill the gap left by it. He never found anything else to have faith in, until one day he found his faith in himself, faith that he could be more than Shaw ever taught him he could.
It's one of Charles's tenets that "just because someone stumbles, loses their way doesn't mean they're lost forever" and this applies to Erik as much as anything does. He lost his way for awhile in the middle, but with the help of those who care about him, he was able to find his way again. When Apocalypse came to recruit him, he was at his most vulnerable point. All of the anger and pain had been brought to the surface again, and Apocalypse was able to feed off of that by telling him exactly what he wanted to hear: that it was okay for him to feel this way, and that he had a place to belong. He had just lost his family; Apocalypse was offering him something to replace it. It wasn't until later, when he was reminded of everyone who still cared about him, that he realized that it was him who had betrayed them, and that as long as they wanted him around, he wanted to be there. He does have family, it just took him a long time to realize it.
He distrusts humans in general, but is capable of trusting them on a personal basis, and he is unyielding in this view. He doesn't trust the usefulness of diplomacy when dealing with a threat, either. He will accept nothing less than the annihilation of his perceived tormenters, whether they're human or mutant. He is not a believer in second chances, nor does he wait for explanations (or readily accept them when they're given). His only concern is fighting for mutants, and he won't just sit around and hope that humans won't come for them. In his view, mutants are more than just evolved from humans, they're superior to them, meant to rule over them. He doesn't see why mutants should have to hide what they are from humans, or try and deny it. "Mutant and proud" is his rallying cry, and he's disgusted with Charles when he discovers that Charles has willingly given up the powers that make him a mutant.
Charles believes that there is good in Erik; he has believed that from the day they met. Erik has a harder time believing this, and perhaps that is Shaw's true legacy when it comes to Erik. Shaw didn't just find a way to awaken Erik's mutant powers, he taught him a use for them. Erik associates his powers with his anger. He even says so right before he kills Shaw – Shaw weaponized him. He refers to himself as "Frankenstein's monster," and it's not just metaphorical. He sees himself as a monster created by Shaw, though he seems unaware of the irony of the fact that in searching out a monster from his past, he has become the very thing he fights against. It's possible for him to change that view of himself – but it takes twenty years and a few very patient (and forgiving) people.
Setting: For most of his life, he never had a steady job, but when he went into hiding, it became a necessity. If it's something that necessary, he can tolerate it, even if he doesn't like being restricted by it. Living on Thisavrou itself won't be the issue, but rather the fact that he's stuck in one place when he wants to get home. Having other characters from his canon in the game will be an advantage, because hopefully he'll eventually get to the point where finding a way home isn't so important anymore.
Abilities/Skills:Magnetokinesis - Magneto is an immensely powerful mutant, easily one of the greatest on the planet, capable of generating and manipulating all forms of magnetism, though at his canon point, it does have to be done with solid pieces of actual metal, however large or small they may be.
Magnetic Flight - Magneto can fly by gliding on the magnetic fields he creates, or by having metal on him and moving with it. Alternatively, he can also draw himself to metal, as he did to board a moving train.
Magnetic Shield - Magneto is able to conjure a vast shield of magnetic energy, which the X-Men were unable to penetrate, forcing Quicksilver and Mystique to instead resort to reasoning with him.
Ferrokinesis - Magneto is able to manipulate metal and achieve a variety of grandiose and devastating effects. Thus, at a low level, Magneto can effortlessly launch small pieces of metal at the speed of bullets, lift and crumple cars, alter the trajectory of bullets, and pull guns from numerous enemies while likewise cocking the guns on said enemies. For more grand feats, he can easily lift and immobilize giant structures like the RFK Stadium and the X-Jet respectively plus carry them great distances, rip up a metal bunker from under the White House, and halt numerous military missiles in mid-air and send them back. His precision with this power also allows him to launch countless projectiles in rapid succession as shown from his tremendous torrents against Apocalypse and maintain the structural integrity of his targets. Likewise, he is able to perform several feats at once, despite the amount of concentration required. He can also forcibly extract the metal within a target, though this kills a living person if they are the target.
Metal Sense - Magneto is able to sense the presence of metals, as they are crucial for the effective use of his powers.
Metallic Bonding - Magneto can implant metal to objects or people in mere seconds as he did to fuse train rails into the Sentinels to let him control them later.
In terms of non-mutant abilities:
Multilingual - Magneto is fluent in at least six languages - his native German and Hebrew, as well as English, French, Polish, and Spanish. There's no evidence of this is canon, but given his ability with German and Hebrew, it is likely that he can at least understand Yiddish, even if he doesn't speak it himself. (Yiddish is essentially a mixture of German and Hebrew.) In terms of his canon point, after living ten years in a Soviet-controlled country, he has probably picked up a few words and phrases of Russian too.
Skilled Combatant - Magneto was fairly skilled in hand-to-hand combat in his youth, easily stopping a Nazi from stabbing him, gaining the upper hand in a fist fight with Professor X, as well as physically overpowering both an untransformed Beast and Professor X when they attempted to stop him from killing Mystique.
Strengths/Weaknesses: Strengths:
Genius Intellect - Magneto is extremely intelligent (on par with Professor X), with him excelling in the construction of machinery. He is generally a very sophisticated man, well-read on many topics. He is also a highly skilled chess player.
Master Strategist - Magneto is an excellent strategist, tactician, and leader, having successfully tracked down and killed multiple former Nazis on his own (even managing to locate Sebastian Shaw), originally helping Professor X lead Division X.
Master Manipulator - Magneto is an expert at bending others to his will through both his persuasive words and affable charm, with him notably swaying Mystique, Emma Frost, and the former Hellfire Club to his cause.
Indomitable Will - Magneto has immense determination and willpower, with him striving to complete his tasks, no matter the cost, regardless of seemingly insurmountable odds.
Weaknesses:
Arrogance - Magneto, despite his great intellect, has displayed a high degree of arrogance, with it having caused him to underestimate circumstances and individuals in various situations, therefore indirectly leading to his plans being thwarted, which can potentially put others in danger as well. This arrogance leads him to think that he (as a mutant) is better than those who are not mutants, and that mutants have the right (and obligation) to rule over non-mutants.
Non-Metallic Objects - Magneto's greatest weakness is that he is powerless when there is no metal around for him to manipulate, which is most evident when he is locked in a prison made entirely of concrete and glass.
Physical/Mental Condition - Magneto's powers are proportionally affect by his physical health and level of concentration. When severely injured, his body is unable to withstand the strain of manipulating magnetic energy in effective ways. He is also susceptible to physical and mental fatigue that can ultimately affect his efficiency. As he learned since childhood, Magneto requires to be properly focused to even access his powers, otherwise he struggles to even move anything larger than hand-held in size. It is, however, not often that he is injured enough to make a difference in his abilities.
Items: What he's wearing: jeans, work boots, undershirt, flannel shirt; also a handful of cash and change, a wedding ring, and a locket containing photos of his parents.
SAMPLES
Network Sample: It hasn't escaped my attention that there are more of us here who have been displaced from whatever home we have than there are of those who belong here. Yet somehow there are no definite answers from whichever of them is responsible for whatever is going on here. Someone must know something, but they haven't shared it with us. Despite the fact that there are more of us.
If enough of us start asking, and refuse to accept that this is just the way things are until something changes, they can't silence us all. We do not have to accept this situation just because someone has told us that we do.
Prose/Action Sample: TDM
Player Name: Katie
Are you 16 or older: Yes
Contact:
Current Characters: N/A
Tag: Erik Lehnsherr
IN CHARACTER
Name: Erik "Magneto" Lehnsherr
Canon: X-men (cinematic)
Canon Point: Early X-men Apocalypse
Age: 53
History: Here. The Revised Timeline.
Personality: "I imagine one of the reasons people cling to their hates so stubbornly is because they sense, once hate is gone, they will be forced to deal with pain." -James A. Baldwin
"Beware that, when fighting monsters, you yourself do not become a monster, for when you gaze long into the abyss, the abyss gazes also into you."
-Friedrich Nietzche
He's been painted as a villain, and he is one – but he doesn't have to be. From the day he met Charles, Charles had always known that he the capacity for good. It just took Erik twenty years to realize it too.
Anger and pain are what defines Erik Lensherr: anger that his people were slaughtered, that his mother was callously murdered in front of him simply to get his powers to manifest, that his people have been targets just because they are different, and those with the authority fear that which is different. Anger that once again his family has been taken from him. That anger leads to pain, and it is the anger and the pain combined that he taps into to fuel his abilities. He doesn't know any better; this is how he learned to do it while being subjected to Shaw's experiments. In his own words, he is “Frankenstein's monster,” and Sebastian Shaw is his creator. It's Charles who helps him find another way to control his power – finding a point between rage and serenity – but in the end, it doesn't seem that this changes much. It just helps him to control his powers better, and to be able to do more with them.
Along with all of the anger and pain is an perpetual feeling of being alone. In the almost twenty years between his powers awakening for the first time and meeting Charles, he did not know that there were others like him out there. It almost overwhelms him to find people who care about him, and he doesn't know what to do about it. He's been on his own since he was a teenager; he's so used to being on his own that he hasn't figured out how to be part of anything bigger. While there's not much known about what his life was like in the years between the end of the war and when he first met Charles, it seems to have been a life of wandering, never feeling like he belonged anywhere. It's established later in canon that he has a son whose mother he left before he was born, and presumably before he even knew about the pregnancy. This would indicate that he doesn't stay in one place long enough to put down roots. He hasn't had a home in decades, and he won't until he realizes that people can be a home just as much as a place can.
He's good at hiding his pain, at pretending it's not there, but every so often it makes its way to the surface, such as when he catches himself staring at a photo of his former tormenter. He doesn't react well to anyone attempting to minimize his pain (such as when Charles compares his own pain to Erik's, implying that his pain is somehow worse). It doesn't have to define him as much as it does, though. When he has time to get over his anger and pain, or something forces him to, it's like he's come to his senses again. After the events in DC, when he threatened the President and his entire Cabinet, he saw his helmet on the ground and left it behind, as if he knew that he couldn't be trusted with it. Raven manages to get through to him when he's trying to destroy the world and he realizes that he doesn't want to destroy it after all. It's as though he's in a fugue state when his anger is piqued, and someone or something has to come along and snap him out of it.
He doesn't think he can be more than he is – he tried to do things Charles' way, and when lost his family, he screamed at the sky "Is this what I am? Is this what you want of me?" He had lost his faith as a child, when he lost his family and his innocence, and he never found something to fill the gap left by it. He never found anything else to have faith in, until one day he found his faith in himself, faith that he could be more than Shaw ever taught him he could.
It's one of Charles's tenets that "just because someone stumbles, loses their way doesn't mean they're lost forever" and this applies to Erik as much as anything does. He lost his way for awhile in the middle, but with the help of those who care about him, he was able to find his way again. When Apocalypse came to recruit him, he was at his most vulnerable point. All of the anger and pain had been brought to the surface again, and Apocalypse was able to feed off of that by telling him exactly what he wanted to hear: that it was okay for him to feel this way, and that he had a place to belong. He had just lost his family; Apocalypse was offering him something to replace it. It wasn't until later, when he was reminded of everyone who still cared about him, that he realized that it was him who had betrayed them, and that as long as they wanted him around, he wanted to be there. He does have family, it just took him a long time to realize it.
He distrusts humans in general, but is capable of trusting them on a personal basis, and he is unyielding in this view. He doesn't trust the usefulness of diplomacy when dealing with a threat, either. He will accept nothing less than the annihilation of his perceived tormenters, whether they're human or mutant. He is not a believer in second chances, nor does he wait for explanations (or readily accept them when they're given). His only concern is fighting for mutants, and he won't just sit around and hope that humans won't come for them. In his view, mutants are more than just evolved from humans, they're superior to them, meant to rule over them. He doesn't see why mutants should have to hide what they are from humans, or try and deny it. "Mutant and proud" is his rallying cry, and he's disgusted with Charles when he discovers that Charles has willingly given up the powers that make him a mutant.
Charles believes that there is good in Erik; he has believed that from the day they met. Erik has a harder time believing this, and perhaps that is Shaw's true legacy when it comes to Erik. Shaw didn't just find a way to awaken Erik's mutant powers, he taught him a use for them. Erik associates his powers with his anger. He even says so right before he kills Shaw – Shaw weaponized him. He refers to himself as "Frankenstein's monster," and it's not just metaphorical. He sees himself as a monster created by Shaw, though he seems unaware of the irony of the fact that in searching out a monster from his past, he has become the very thing he fights against. It's possible for him to change that view of himself – but it takes twenty years and a few very patient (and forgiving) people.
Setting: For most of his life, he never had a steady job, but when he went into hiding, it became a necessity. If it's something that necessary, he can tolerate it, even if he doesn't like being restricted by it. Living on Thisavrou itself won't be the issue, but rather the fact that he's stuck in one place when he wants to get home. Having other characters from his canon in the game will be an advantage, because hopefully he'll eventually get to the point where finding a way home isn't so important anymore.
Abilities/Skills:
Magnetic Shield - Magneto is able to conjure a vast shield of magnetic energy, which the X-Men were unable to penetrate, forcing Quicksilver and Mystique to instead resort to reasoning with him.
In terms of non-mutant abilities:
Strengths/Weaknesses: Strengths:
Weaknesses:
Items: What he's wearing: jeans, work boots, undershirt, flannel shirt; also a handful of cash and change, a wedding ring, and a locket containing photos of his parents.
SAMPLES
Network Sample: It hasn't escaped my attention that there are more of us here who have been displaced from whatever home we have than there are of those who belong here. Yet somehow there are no definite answers from whichever of them is responsible for whatever is going on here. Someone must know something, but they haven't shared it with us. Despite the fact that there are more of us.
If enough of us start asking, and refuse to accept that this is just the way things are until something changes, they can't silence us all. We do not have to accept this situation just because someone has told us that we do.
Prose/Action Sample: TDM