frankensteinian: (Default)
Name: Erik Magnus Lehnsherr (aka Magneto)
Canon: X-men cinematic (the prequels)
Scrubs Color: MAGENTA
Visible Age: 40s?
Gender: Male
Height: 6ft
Physique: Lanky
Complexion: Caucasian
Hygiene: well-groomed
Hair: Brown with a tinge of red in the right light; his beard his much redder
Eyes: Blue
Defining Marks: A tattoo on the inside of his left forearm.
Accent/Speech: He speaks with an English accent.
Bearing/Demeanor: He's very confident and sure of himself, proud to be what he is, and it's apparent in the way he carries himself.
Gait: Normal
Habits: Fiddling with bits of metal. He keeps his living spaces as clean as he can, but when he's trying to organize information, he'll spread it all out everywhere.
Skills: He can control metal, but since he doesn't have those powers in this game, I won't go into too much detail here. As for his non-metal-wielding abilities:

  • Genius Intellect - Magneto is extremely intelligent (on par with Professor X), with him excelling in the construction of machinery, notably helping Professor X construct Cerebro, and later successfully utilizing Dark Cerebro). He is generally a very sophisticated man, well-read on many topics. He is also a highly skilled chess player.
  • Master Strategist - Magneto is an excellent strategist, tactician, and leader, having successfully tracked down and killed multiple former Nazis on his own (even managing to locate Sebastian Shaw), originally helping Professor X lead Division X, and later successfully leading his Brotherhood of Mutants (which once included the Omegas) against Charles' X-Men on many occasions.
  • Master Manipulator - Magneto is an expert at bending others to his will through both his persuasive words and affable charm, with him notably swaying Mystique, Pyro, Juggernaut, Multiple Man, Emma Frost, the former Hellfire Club, and the Omegas to his cause. This aids Magneto in getting other mutants to join him, which is how his infamous Brotherhood of Mutants was first formed.
  • Multilingual - Magneto is fluent in at least six languages - his native German and Hebrew, as well as English, French, Polish, and Spanish. It's also likely that he is proficient in Yiddish as well, given his history and the fact that Yiddish is essentially a mix of German and Hebrew, both languages he is fluent in.
  • Indomitable Will - Magneto has immense determination and willpower, with him striving to complete his tasks, no matter the cost, regardless of seemingly insurmountable odds.
    Skilled Combatant - Magneto was fairly skilled in hand-to-hand combat in his youth, easily stopping a Nazi from stabbing him, gaining the upper hand in a fist fight with Professor X, as well as physically overpowering both an untransformed Beast and Professor X when they attempted to stop him from killing Mystique.
  • frankensteinian: (Default)
    Please put the NAME of the character you are applying for and their FANDOM in your email *SUBJECT LINE*. Please format it like so: Hermione Granger - Harry Potter.

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    BASICS

    Your name or nickname: Katie
    Your year of birth: 1982
    A reliable DW account the mods can PM to reach you: seekingcrocodile
    Link to your hold comment: http://sixthiteration.dreamwidth.org/2016/03/04/holds.html?thread=144235#cmt144235
    Referral: N/A

    Character name: Erik Lehnsherr (aka Magneto)
    Character type: Fandom character
    Fandom/Canon: X-men cinematic
    Character DW journal: frankensteinian
    Does this character have previous CR?: No

    HISTORY

    http://xmenmovies.wikia.com/wiki/Magneto#Biography (The Revised Timeline)

    PERSONALITY OVERVIEW

    He's been painted as a villain, and he is one – but he doesn't have to be. From the day he met Charles, Charles had always known that he the capacity for good. It just took Erik twenty years to realize it too.

    Anger and pain are what defines Erik Lensherr: anger that his people were slaughtered, that his mother was callously murdered in front of him simply to get his powers to manifest, that his people have been targets just because they are different, and those with the authority fear that which is different. Anger that once again his family has been taken from him. That anger leads to pain, and it is the anger and the pain combined that he taps into to fuel his abilities. He doesn't know any better; this is how he learned to do it while being subjected to Shaw's experiments. In his own words, he is “Frankenstein's monster,” and Sebastian Shaw is his creator. It's Charles who helps him find another way to control his power – finding a point between rage and serenity – but in the end, it doesn't seem that this changes much. It just helps him to control his powers better, and to be able to do more with them.

    Along with all of the anger and pain is an perpetual feeling of being alone. In the almost twenty years between his powers awakening for the first time and meeting Charles, he did not know that there were others like him out there. It almost overwhelms him to find people who care about him, and he doesn't know what to do about it. He's been on his own since he was a teenager; he's so used to being on his own that he hasn't figured out how to be part of anything bigger. While there's not much known about what his life was like in the years between the end of the war and when he first met Charles, it seems to have been a life of wandering, never feeling like he belonged anywhere. It's established later in canon that he has a son whose mother he left before he was born, and presumably before he even knew about the pregnancy. This would indicate that he doesn't stay in one place long enough to put down roots. He hasn't had a home in decades, and he won't until he realizes that people can be a home just as much as a place can.

    He's good at hiding his pain, at pretending it's not there, but every so often it makes its way to the surface, such as when he catches himself staring at a photo of his former tormenter. He doesn't react well to anyone attempting to minimize his pain (such as when Charles compares his own pain to Erik's, implying that his pain is somehow worse). It doesn't have to define him as much as it does, though. When he has time to get over his anger and pain, or something forces him to, it's like he's come to his senses again. After the events in DC, when he threatened the President and his entire Cabinet, he saw his helmet on the ground and left it behind, as if he knew that he couldn't be trusted with it. Raven manages to get through to him when he's trying to destroy the world and he realizes that he doesn't want to destroy it after all. It's as though he's in a fugue state when his anger is piqued, and someone or something has to come along and snap him out of it.

    Doesn't think he can be more than he is – he tried to do things Charles' way, lost his family, screamed at the sky “is this what I am? Is this what you want of me?” he lost his faith as a child, when he lost his family and his innocence, and he never found something to fill the gap left by it. He never found anything else to have faith in, until one day he found his faith in himself, faith that he could be more than Shaw ever taught him he could.

    It's one of Charles's tenets that “just because someone stumbles, loses their way doesn't mean they're lost forever” and this applies to Erik as much as anything does. He lost his way for awhile in the middle, but with the help of those who care about him, he was able to find his way again. When Apocalypse came to recruit him, he was at his most vulnerable point. All of the anger and pain had been brought to the surface again, and Apocalypse was able to feed off of that by telling him exactly what he wanted to hear: that it was okay for him to feel this way, and that he had a place to belong. He had just lost his family; Apocalypse was offering him something to replace it. It wasn't until later, when he was reminded of everyone who still cared about him, that he realized that it was him who had betrayed them, and that as long as they wanted him around, he wanted to be there. He does have family, it just took him a long time to realize it.

    He distrusts humans in general, but is capable of trusting them on a personal basis, and he is unyielding in this view. He doesn't trust the usefulness of diplomacy when dealing with a threat, either. He will accept nothing less than the annihilation of his perceived tormenters, whether they're human or mutant. He is not a believer in second chances, nor does he wait for explanations (or readily accept them when they're given). His only concern is fighting for mutants, and he won't just sit around and hope that humans won't come for them. In his view, mutants are more than just evolved from humans, they're superior to them, meant to rule over them. He doesn't see why mutants should have to hide what they are from humans, or try and deny it. "Mutant and proud" is his rallying cry, and he's disgusted with Charles when he discovers that Charles has willingly given up the powers that make him a mutant.

    Charles believes that there is good in Erik; he has believed that from the day they met. Erik has a harder time believing this, and perhaps that is Shaw's true legacy when it comes to Erik. Shaw didn't just find a way to awaken Erik's mutant powers, he taught him a use for them. Erik associates his powers with his anger. He even says so right before he kills Shaw – Shaw weaponized him. He refers to himself as “Frankenstein's monster,” and it's not just metaphorical. He sees himself as a monster created by Shaw. It's possible for him to change that view of himself – but it takes twenty years and a few very patient (and forgiving) people.

    PERSONALITY QUESTIONS

    What skills does your character bring to the situation?:
  • Genius Intellect - Magneto is extremely intelligent (on par with Professor X), with him excelling in the construction of machinery, notably helping Professor X construct Cerebro, and later successfully utilizing Dark Cerebro). He is generally a very sophisticated man, well-read on many topics. He is also a highly skilled chess player.
  • Master Strategist - Magneto is an excellent strategist, tactician, and leader, having successfully tracked down and killed multiple former Nazis on his own (even managing to locate Sebastian Shaw), originally helping Professor X lead Division X, and later successfully leading his Brotherhood of Mutants (which once included the Omegas) against Charles' X-Men on many occasions.
  • Master Manipulator - Magneto is an expert at bending others to his will through both his persuasive words and affable charm, with him notably swaying Mystique, Pyro, Juggernaut, Multiple Man, Emma Frost, the former Hellfire Club, and the Omegas to his cause. This aids Magneto in getting other mutants to join him, which is how his infamous Brotherhood of Mutants was first formed.
  • Multilingual - Magneto is fluent in at least six languages - his native German and Hebrew, as well as English, French, Polish, and Spanish. It's also likely that he is proficient in Yiddish as well, given his history and the fact that Yiddish is essentially a mix of German and Hebrew, both languages he is fluent in.
  • Indomitable Will - Magneto has immense determination and willpower, with him striving to complete his tasks, no matter the cost, regardless of seemingly insurmountable odds.
  • Skilled Combatant - Magneto was fairly skilled in hand-to-hand combat in his youth, easily stopping a Nazi from stabbing him, gaining the upper hand in a fist fight with Professor X, as well as physically overpowering both an untransformed Beast and Professor X when they attempted to stop him from killing Mystique.

    Explain how your character would react to the following:

    - Discovering that their memories may have been tampered with: The idea that anyone did anything to him without his permission doesn't sit well with him, no matter what it is that he thinks they've done. Anything having to do with anything mental (someone tampering with/accessing his deepest memories, someone getting inside his head to control him, etc.) will be a bigger transgression, in his opinion, and he'll distrust anyone he thinks may have done it. It may have the opposite effect as well -- sympathy for anyone he thinks has had the same thing done to them.

    - Having to do physical labor to survive: There have been times in his life when he has had to struggle to survive, although not necessarily physical labor. He'll do whatever it takes to survive, including physical labor, and he'll just consider it one more item to add to the "this is how my life works" column.

    - Having to share resources with others: He's done this before, in his childhood/teenage years, so the concept won't be a difficult one. The trouble in this case will be that he was willing to share in his past because it was his family, his friends, his people, and here it will be a bunch of strangers. It's harder to convince him to do things for strangers, and he will be tempted to hoard anything he gets his hands on at first. But he's also smart -- he'll soon realize that he doesn't have the skills to obtain everything he needs all on his own, and that they'll have to work together to survive. That is a familiar position for him to be in.

    - Being unable to leave the area: This isn't a new one to him either, except that these boundaries are more metaphorical than literal. Instead of barbed wire or prison walls, there are undefined, unknown boundaries. He's used to making his way somewhere new based on whatever his next goal is, whether that's to find a specific person or hide in a location where no one can find him. This place at least is larger than any of the places where he's been imprisoned before, but he's got business to finish, and being stuck here won't let him do that. That will cause some discomfort (probably for other people too, when he ends up in a bad mood).

    - Doing without modern conveniences and technology and/or being around tech more advanced than they're used to: He's coming from a time without things like cell phones and computers, so he won't miss those. Out of all of the adjustments he faces, this will be the easiest. As intelligent as he is, learning new things and picking up tricks will be easy. He'll be confused at first, because it's not what he's used to, but he'll figure it out, like he always does.

    - Being separated, possibly permanently, from loved ones and their previous life, including loss of powers, if applicable: This is the one that will be hardest on him. Not because of the loss of loved ones. He's already lost them, and in his mind the only thing in that life to go back to is the unfinished business of killing a few more men. What he will have a problem with is the loss of his powers. They're more than just tricks he can do with metal. They're a huge part of who he is ("mutant and proud") and without them he won't know how to define himself. Given his documented anti-human prejudices, he'll have a hard time adjusting to the fact that he essentially is one now.

    WRITING SAMPLES

    Sample one: http://medietas-ooc.dreamwidth.org/59407.html?thread=4570895#cmt4570895

    Sample two: http://sixthiterationooc.dreamwidth.org/33153.html?thread=1431681#cmt1431681

    Sample three:

    Hunger. It's not like it's unfamiliar to him, never having quite enough food to be rid of the empty feeling entirely, but it's not something he's had to worry about lately. He had hoped he was past that sort of thing for good, in fact, but it seems that someone has a different idea. (Someone always has a different idea, and there are usually more of them than there are of him.) This situation puts him more in mind of his childhood than anything, of all the struggles just to survive. Of those who didn't survive.

    No. He can't think about them. Going down that road is a waste of time, and around here there doesn't seem to be enough of it in the first place without wasting it on things that happened years ago.

    He can't even keep distracted the way he usually does. It's like he's lost part of himself, but he doesn't know how to explain that to anyone who hasn't experienced anything similar. He needs to find some way of keeping his hands busy, but at least it seems like there should be plenty of options, if he can find one. The trouble is that he's not good at asking for (or offering) help. Finding a way to survive, though, that's exactly what he does. This is no different from the entire rest of his life. Except that now he's physically powerless as well as metaphorically.

    There's only one thing that's certain right now. If he expects to survive, he can't stay in his room in the inn all day. It's time to venture out and find something useful to do. There are usually plenty of people around, who seem friendly enough, who should be glad of another set of hands in exchange for not asking him too many questions.
  • Profile

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    Erik Magnus Lehnsherr {Magneto}

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